Add this page to your favorite Social Bookmarking websites
Twitter!Facebook!MySpace!Google!Live!Reddit!Del.icio.us!StumbleUpon!Yahoo!Ask!BlogRolling!LinkedIn!

[Avalon Games] Do you feel Lucky in March?

Well, you should. This great team put together a ton of stuff this month. In fact, they do this every month. Because they’re awesome.

Speaking of luck, does your game have a Luck stat? If so, who rolls it? You see, whenever I’ve worked as a GM I’ve always had a kind of Luck stat where some PCs are just luckier than others. However, I don’t think the player should roll it; after all, the player shouldn’t be the one to decide if their character is lucky—that’s the GM’s job. So if you’re ever playing a cinematic game (one based on the concept that you want it to play with as much action as a movie), then you roll them Luck rolls whenever they need to do something chancy, ESPECIALLY when the universe depends on it. If anything the Universe believes in luck, and so should you.

Here’s this month’s releases.

***

 

INFINITE FUTURES

Avalon Games is happy to announce the release of Infinite Futures 2.0!

http://www.rpgnow.com/product/145367/Infinite-Future-20

Infinite Futures is a Science Fiction conversion for the Pathfinder RPG system. Its intention is not to follow any particular genre of Science Fiction; rather, Infinite Futures provides all of the tools for creating an RPG campaign in many different types of Science Fiction genres.

Everything you need is provided within the pages of Infinite Futures: new races, new classes, new feats and skills.  A full Psionics system usable in any Sci-Fi setting is also provided, along with advice on running a Sci-Fi based RPG, dealing with foes, dangers, space travel, and more.

In 2011, Avalon Games released the first of many genre expansions for the Pathfinder RPG.  Infinite Future took the Pathfinder system and applied it to the Sci-Fi genre, allowing game masters and players to explore all the different possible games available within the Sci-Fi setting.

Infinite Futures was always meant to be a living system that would grow in scope, adding more to the genre and allowing players and game masters additional opportunities to explore their favorite games.

With this in mind, Avalon Games is happy to release Infinite Future 2.0.  This second edition to the game has allowed Avalon to fix a few too many issues, to make the core system useful as a tool box for game masters and players to invent their own settings, and to bring forth more interesting and exciting possibilities for the system.

Infinite Futures 2.0 is everything you loved about IF, but better, so get ready; the future is now and you are invited to explore it with Avalon Games and Infinite Future 2.0.

 

***

Avalon Models, “A” Frame Ninjas

AVG4700-A-20

$1.50

A collection of 10 “A” Frame Paper Models.  This set offers 5 ninjas in full color.  Save your money: don’t go out and buy those expensive plastic or metal figures when you can get great models for a small price.  Print up as many as you need and have fun.

Look for other great models in this series.

Avalon Models, Tri-Frame Ninjas

AVG4700-T-20

$1.50

A collection of 10 Tri-Frame Paper Models.  This set offers 5 ninjas in full color.  Save your money: don’t go out and buy those expensive plastic or metal figures when you can get great models for a small price.  Print up as many as you need and have fun.

Look for other great models in this series.

 

Avalon Models, Figure Flat Ninjas

AVG4700-F-20

$1.50

A collection of 10 Figure Flat Paper Models.  This set offers 5 monsters in full color.  Save your money: don’t go out and buy those expensive plastic or metal figures when you can get great models for a small price.  Print up as many as you need and have fun.

Look for other great models in this series.

***

Avalon’s Mystic Treasures, Five Staves

AVG 5200-15

7 Pages

$4.99

Writer: A.J. Kenning

Need some great magic items for your Pathfinder game? Avalon Games is here to help!  Each issue of the Avalon’s Mystic Treasures series will focus on five new magical items for any Pathfinder games.  Each item comes with a full description, powers, and cost, as well as history and adventure hooks.  All you need to do is drop them into your game and watch your players squeal with delight.

Each issue will showcase news items and new treasures, so get each and every issue and add to your magical collection.

***

Arcana Journal #70

AVG2300-14-70

36 Pages

$2.99

The true wonders of Arcana are explored in the monthly journals. Each issue focuses on a hex or faction within the game world, offering rumors, hidden lore, and detailed descriptions of all the important sites and people. Full-color maps (also offered in print-easy black and white) are provided, plus all sites of worthwhile note, such as towns and major adventure sites. Floor plans of castles and other location are also offered.

In addition to this detailed write-up, each issue will also focus on other aspects of the game world, its history, important people, the Magi and gaming classes. When you add it all up, these journals take the mundane and make it magical. It is through the journals that the Arcana game world will grow, expand, and become a living place of adventure.

This issue of the Journal will cover the following aspects of the game world.

Ruins of Darkmoor

School of Nature’s Ways

Dress of the East

***

Circus Maximus

AVG1500-162

13 Pages

$5.99

The thunder of the horses, the dust and the blood—these are the sounds and the smells of the glorious race of the ancients.  Chariots thunder past as the crowds roar for carnage and death.  Slaves race to remove broken men and dead horses from the track as the approaching chariots bear down.

This is the thrill of Circus Maximus. Do you dare join the race?

A great race game—fast, fun and full of bloody victories.

***

Murder on the Rails, a Monster Hunters Adventure

AVG5100-04

52 Pages

$5.99

David Caffee, Jeff Gomez

Avalon Games is happy to make your life a bit more horrible…

A trip through Siberia by train promises to be a routine affair until someone turns up dead. There are twenty-two people onboard, and any of them could be the murderer. The party has just under a day to solve this brutal crime before the train pulls into its next stop and the matter is taken out of their hands. Sorting through clues and interviewing the passengers and crew, the party comes to realize that there is something unnatural in the works. Solving the crime will not be easy if the killer does not even know they are guilty. Murder on the Rails is the first installment of the Siberian Nights adventure path.

***

Avalon Clip Art, Color Zombies

AVG 1673

8 Pages

$4.50

Over the years, Avalon Games has collected a ton of artwork for use in various games. Well, we got to thinking, why couldn’t you use this great art in your products? So, here it is, Avalon Clip Art! Each set within this series offers you a ton of great art and for a great price. Each product focuses on a set genre or character type and provides you with great filler art and character art for your gaming products.

Look for new sets to come out all the time, as we have thousands of pictures to offer, so have fun…

Usage Requirements/Limitations:

You may reduce, re-color, or crop any image included here. You may not resell these images in clip art packets or art collections.

If you use any of these images, in your product, you must include the statement:

“Some artwork copyrighted by Avalon Games, used with permission.”

By purchasing this product you agree to these terms.

All work has been scanned at 300 DPI.

Why re-invent the wheel when Avalon Games has already done all the hard work?

***

One Knight Games, Vol 2, Issue 4

AVG4900-19

24 Pages

A.J Keening

$2.99

Adventures in The Ultrapolis

Powered Armor and Vigilantes!

Mecha Combat in a Dystopian Future!

The Ultrapolis: The Ultrapolis is a city that dwarfs all others ever to exist. Not everyone who works in the Ultrapolis lives there, though. Many live just outside the city, in the Sticks. The Sticks has largely been abandoned by the Powers that Be. Police and rescue departments never much even enter the Sticks anymore, and that is where the Vigilantes step in, filling the void that the absence of the authorities has left, standing the line against crime and chaos through sheer force of will—that, and all of the mecha technology a secret wealthy benefactor could buy.

Homogeny: Some of the sons and daughters of the ultra-rich have been acting strangely, prone to public outbursts and irrational behavior. All such events have been hushed up neatly, both in the public and in the press, to the point where few even know that anything unusual has occurred. Yet, that only serves to leave everyone unprepared for the moment when the first of these favored sons and daughters loses whatever tenuous hold they had upon reality, sending them over the edge into a violent, psychotic rage. This is a ferocity that that quickly turns all too deadly under the force of their gene-sculpted and heavily augmented bodies. The local authorities are too ill-equipped to handle such enhanced individuals; it is up to the Vigilantes to stop these rampaging monsters.

 

One Knight Games, Vol 2, Issue 5

AVG4900-20

26 Pages

A.J Keening

$2.99

Falling to Ruin: A few dozen stalwart souls stand at the edge of the ruin of Haggard Keep. Ahead lies the horde of the Fen Hag, their pennons, campfires and fell magics filling the entirety of the valley below. Behind are the refugees, the last people of the kingdom who are not already enslaved by the Hag, fleeing for their lives. All that stands between that army and the refugees is these sorry few. There's no one else left. It is a death sentence, of course. None of them are coming out of this alive. But they are the only chance that the refugees have. They need to give the refugees time, time enough to escape. They will buy that time with their very lives.

One Knight Games: When you want to game for just one night, One Knight Games provides everything you need. From reading the rules to making characters to playing the adventure, everything is geared toward having it all happen in a single night. The game rules are free, so download the system at http://www.rpgnow.com/product/124526/One-Knight-Games-Free-Rules?cPath=1658_19945 and check it out. Then try out the new adventures in the City, which combines heroics and intrigue, or the Keep, which requires nerves of steel!

The adventures of One Knight Games provide the story, maps, and descriptions of encounters—everything you need to run the adventure. However, they do not tell the GM what to say during an encounter, nor do they dictate how to run said encounters. These things are up to the Gamemaster to decide. This issue of One Knight Games offers a full night’s worth of fun, everything you need to run a fast, fun game with little effort and very little prep time.

Need a fast game to fill the night? Avalon is ready to help with our One Knight Game system. Get a free copy of the rules on the website, and get your game on.

***

 

Avalon Starship Counters Set 2

AVG1800-33

1 Page

Need a set of counters for your RPG Game? Don’t have the time or money to paint metal figures, or want to drag huge bags of plastic figures from game to game?  Need counters for your board game, or are you making a game and need fast images for your counters so you can get to playtesting?

Well, Avalon Games is here to help out.  Yep, we’re at it again.  Here you go, tons of counters, all you will ever need for your gaming needs.

Each set will come with several different types of counters and counter images.

Look for new sets to come out all the time, as we have thousands of pictures to offer, so have fun…

Usage Requirements/Limitations:

You may reduce, re-color, or crop any image or counter included here.  You may not resell these images or counters in clip art packets or art collections.

If you use any of these images, in your product, you must include the statement:

“Some artwork copyrighted by Avalon Games, used with permission.”

By purchasing this product you agree to these terms.

Why re-invent the wheel when Avalon Games has already done all the hard work?

***

Avalon Covers 2

AVG4600-CV-2

$19.99

Michael Wolmaran

Need a great bit of art for a cover, but don't want to pay hundreds of dollars for it? We have collected over the many years a ton of great art for use as covers.  We are happy to now offer these images for your use, and at a great price.

Usage Requirements/Limitations:

You may reduce, re-color, or crop any image or included here.  You may not resell these images or in clip art packets or art collections.

If you use this image, in your product, you must include the statement:

“Some artwork copyrighted by Avalon Games, used with permission, Art by Michael Wolmaran”

By purchasing this product you agree to these terms.

Why re-invent the wheel when Avalon Games has already done all the hard work?

***

Hope you get lucky this month….

Jen Sadler

Promotional Manager for Avalon Games


Add this page to your favorite Social Bookmarking websites
Twitter!Facebook!MySpace!Google!Live!Reddit!Del.icio.us!StumbleUpon!Yahoo!Ask!BlogRolling!LinkedIn!

[Avalon Games] It's LOVE-time with New Releases

February is a pretty short month. So how do you handle time in your gaming system? The standard agreement is that time goes as fast as the playing group desires it to go, with battles and high-action sequences broken down into rounds (about 3 seconds) in order to establish what everyone’s doing. It works well for most people and skips the boring parts, even though that “ellipses” of time still breaks the game and makes the players step outside the adventure in order to shift back to the new time.

One way to offer a new time-style to players is to plan out a specific adventure down to the minute and present an hour-long timespan of action. With the rounds broken up you’ll still total out to about 3 to 4 hours, but there is no ellipses; it’s one hour of high-tension action.

Another method that is commonly use is the “you wake up in a ___________” and the players have to decipher what has happened over the past day/week/month, etc. Sometimes, the GM hands them their assignment this way; other times, they just use this technique to mess with their players before heading to the real adventure. It can be used awesomely if the characters find themselves involved with an adventure that they didn’t know they are a part of.

Some games have ways to mess with time, putting the party forward and back on their timeline so they can either repeat mistakes or see what happened because of their actions. As with most time manipulation, it may be that this is time that is more observed than actionable, so you may want to keep its influence small.

Giving players deadlines more often fails than succeeds; you end up fudging the timeline so that you can have your climax without the PCs failing, and everybody feels lesser for that need.

Speaking of deadlines, here’s this month’s releases.

***

Avalon Models, “A” Frame Monsters

AVG4700-A-19

$1.50

A collection of 10 “A” Frame Paper Models.  This set offers 5 monsters in full color.  Save your money: don’t go out and buy those expensive plastic or metal figures when you can get great models for a small price.  Print up as many as you need and have fun.

Look for other great models in this series.

Avalon Models, Tri-Frame Monsters

AVG4700-T-19

$1.50

A collection of 10 Tri-Frame Paper Models.  This set offers 5 monsters in full color.  Save your money: don’t go out and buy those expensive plastic or metal figures when you can get great models for a small price.  Print up as many as you need and have fun.

Look for other great models in this series.

 

Avalon Models, Figure Flat Monsters

AVG4700-F-19

$1.50

A collection of 10 Figure Flat Paper Models.  This set offers 5 monsters in full color.  Save your money: don’t go out and buy those expensive plastic or metal figures when you can get great models for a small price.  Print up as many as you need and have fun.

Look for other great models in this series.

***

Avalon’s Mystic Treasures, Five Potions

AVG 5200-14

7 Pages

$4.99

Writer: Mike Myler

Need some great magic items for your Pathfinder game? Avalon Games is here to help!  Each issue of the Avalon’s Mystic Treasures series will focus on five new magical items for any Pathfinder games.  Each item comes with a full description, powers, and cost, as well as history and adventure hooks.  All you need to do is drop them into your game and watch your players squeal with delight.

Each issue will showcase news items and new treasures, so get each and every issue and add to your magical collection.

***

Arcana Journal #69

AVG2300-14-69

36 Pages

$2.99

The true wonders of Arcana are explored in the monthly journals. Each issue focuses on a hex or faction within the game world, offering rumors, hidden lore, and detailed descriptions of all the important sites and people. Full-color maps (also offered in print-easy black and white) are provided, plus all sites of worthwhile note, such as towns and major adventure sites. Floor plans of castles and other location are also offered.

In addition to this detailed write-up, each issue will also focus on other aspects of the game world, its history, important people, the Magi and gaming classes. When you add it all up, these journals take the mundane and make it magical. It is through the journals that the Arcana game world will grow, expand, and become a living place of adventure.

This issue of the Journal will cover the following aspects of the game world.

House Foxlight

School of Mystisim

Dress of the Elves

***

Heroes Wear Mask Adventure #11, The Most Dangerous Game

AVG4100-AD-11

25 Pages

$5.99

Charles Smith

Alien assassins are after the heroes...

This adventure is for use with the Heroes Wear Masks RPG system and comes with everything you need to run the adventure as well as figure flats of all the characters you will encounter in the game.

Try this and other adventures for the HWM system and have a heroic time.

***

Avalon Clip Art, Color Steampunk 2

AVG 1672

12 Pages

$4.50

Over the years, Avalon Games has collected a ton of artwork for use in various games. Well, we got to thinking, why couldn’t you use this great art in your products? So, here it is, Avalon Clip Art! Each set within this series offers you a ton of great art and for a great price. Each product focuses on a set genre or character type and provides you with great filler art and character art for your gaming products.

Look for new sets to come out all the time, as we have thousands of pictures to offer, so have fun…

Usage Requirements/Limitations:

You may reduce, re-color, or crop any image included here. You may not resell these images in clip art packets or art collections.

If you use any of these images, in your product, you must include the statement:

“Some artwork copyrighted by Avalon Games, used with permission.”

By purchasing this product you agree to these terms.

All work has been scanned at 300 DPI.

Why re-invent the wheel when Avalon Games has already done all the hard work?

***

One Knight Games, Vol 2, Issue 3

AVG4900-18

15 Pages

A.J Keening

$2.99

The Roman Coliseum

Win the Brass Ring!

The Roman Coliseum:  There are four chariot racing teams that run the arena—the Red, the Blue, the Green, and the Purple. Those who race the arenas are owned by the coliseum, bought and paid for. The only ways out are death, old age, or, once in a great while, being awarded the brass ring—the ring of freedom. Win enough races, and you too might win that brass ring…At least, that's what the overseer says the morning of every race. But nothing in the coliseum is ever so simple.

Chariot Racing and Intrigue!

The Luck of the Blues: The Blues have a lot of luck—all of it bad. Only, a lot of that ill luck has to do with the fact that the Emperor favors the Greens, and his manner of favoring the Greens is to insist that the Greens always win. The Greens have won every race in every coliseum in the Empire for years now. This means only the Greens have a chance of winning their freedom. It is enough to drive a racer mad...and it has done just that. One of the Blues is about to rebel and try to win. He is going to do it, even if it ends in the Emperor ordering the death of all the Blues of that arena (which is just what the Emperor did to the last team to beat the Greens).

When you want to game for just one night, One Knight Games provides everything you need. From reading the rules to making characters to playing the adventure, everything is geared toward having it all happen in a single night. The game rules are free, so download the system at http://www.rpgnow.com/product/124526/One-Knight-Games-Free-Rules?cPath=1658_19945 and check it out. Then try out the new adventures in the coliseum, which combines heroics and intrigue!

The adventures of One Knight Games provide the story, maps, and descriptions of encounters—everything you need to run the adventure. However, they do not tell the GM what to say during an encounter, nor do they dictate how to run said encounters. These things are up to the Gamemaster to decide. This issue of One Knight Games offers a full night’s worth of fun, everything you need to run a fast, fun game with little effort and very little prep time.

Need a fast game to fill the night? Avalon is ready to help with our One Knight Game system. Get a free copy of the rules on the website, and get your game on.

***

Avalon Starship Counters Set 1

AVG1800-32

1 Page

Need a set of counters for your RPG Game? Don’t have the time or money to paint metal figures, or want to drag huge bags of plastic figures from game to game?  Need counters for your board game, or are you making a game and need fast images for your counters so you can get to playtesting?

Well, Avalon Games is here to help out.  Yep, we’re at it again.  Here you go, tons of counters, all you will ever need for your gaming needs.

Each set will come with several different types of counters and counter images.

Look for new sets to come out all the time, as we have thousands of pictures to offer, so have fun…

Usage Requirements/Limitations:

You may reduce, re-color, or crop any image or counter included here.  You may not resell these images or counters in clip art packets or art collections.

If you use any of these images, in your product, you must include the statement:

“Some artwork copyrighted by Avalon Games, used with permission.”

By purchasing this product you agree to these terms.

Why re-invent the wheel when Avalon Games has already done all the hard work?

***

Avalon Covers

AVG4600-CV-1

$9.99

Dillon Langlands

Need a great bit of art for a cover, but don't want to pay hundreds of dollars for it? We have collected over the many years a ton of great art for use as covers.  We are happy to now offer these images for your use, and at a great price.

Usage Requirements/Limitations:

You may reduce, re-color, or crop any image or included here.  You may not resell these images or in clip art packets or art collections.

If you use this image, in your product, you must include the statement:

“Some artwork copyrighted by Avalon Games, used with permission, Art by Dillon Langlands”

By purchasing this product you agree to these terms.

Why re-invent the wheel when Avalon Games has already done all the hard work?

***

Enjoy our new releases. Take your time….

Jen Sadler

Promotional Manager for Avalon Games

Add this page to your favorite Social Bookmarking websites
Twitter!Facebook!MySpace!Google!Live!Reddit!Del.icio.us!StumbleUpon!Yahoo!Ask!BlogRolling!LinkedIn!

[Avalon Games] Huzzah for 2015! New Games! New Stuff!

It’s going to be an exciting year from Avalon Games, and I know you can’t wait to get started. We are the company you can go to for all your gaming needs, no matter what genre, era, or preference. We have provided numerous meta-sourcebooks and I suspect we’re going to blow your socks off. For reals.

Keep watching for posts from us this January—We will also be releasing four previews, all free for Infinite Futures 2.0. This is a great time for sci-fi and we hope you’ll stick with us to see where we go.

Here’s this month’s releases.

***

Avalon Models, “A” Frame Mecha 

AVG4700-A-18 

$1.50 

A collection of 10 “A” Frame Paper Models.  This set offers 5 mecha in full color.  Save your money: don’t go out and buy those expensive plastic or metal figures when you can get great models for a small price.  Print up as many as you need and have fun.

Look for other great models in this series.

Avalon Models, Tri-Frame Mecha 

AVG4700-T-18 

$1.50 

A collection of 10 Tri-Frame Paper Models.  This set offers 5 mecha in full color.  Save your money: don’t go out and buy those expensive plastic or metal figures when you can get great models for a small price.  Print up as many as you need and have fun.

Look for other great models in this series.

Avalon Models, Figure Flat Mecha 

AVG4700-F-18 

$1.50 

A collection of 10 Figure Flat Paper Models.  This set offers 5 mecha in full color.  Save your money: don’t go out and buy those expensive plastic or metal figures when you can get great models for a small price.  Print up as many as you need and have fun.

Look for other great models in this series.

***

Avalon’s Mystic Treasures, Five Items 

AVG 5200-13 

7 Pages 

$4.99 

Writer: Mike Myler 

Need some great magic items for your Pathfinder game? Avalon Games is here to help!  Each issue of the Avalon’s Mystic Treasures series will focus on five new magical items for any Pathfinder games.  Each item comes with a full description, powers, and cost, as well as history and adventure hooks.  All you need to do is drop them into your game and watch your players squeal with delight. 

 

Each issue will showcase news items and new treasures, so get each and every issue and add to your magical collection.

*** 

Arcana Journal #68 

AVG2300-14-68 

36 Pages  

$2.99 

The true wonders of Arcana are explored in the monthly journals. Each issue focuses on a hex or faction within the game world, offering rumors, hidden lore, and detailed descriptions of all the important sites and people. Full-color maps (also offered in print-easy black and white) are provided, plus all sites of worthwhile note, such as towns and major adventure sites. Floor plans of castles and other location are also offered.

In addition to this detailed write-up, each issue will also focus on other aspects of the game world, its history, important people, the Magi and gaming classes. When you add it all up, these journals take the mundane and make it magical. It is through the journals that the Arcana game world will grow, expand, and become a living place of adventure.

 

This issue of the Journal will cover the following aspects of the game world. 

House Bathorg

Imborg

Mana Master

***

Riders of the Lizard Kings 

AVG1500-160 

13 Pages 

$5.99 

The Lizard Kings of Chun have a favorite sport that they have conducted for ages. Beasts of the jungle are first captured and trained. Then a fair elven maid is chained to the wild animal. The race is run with the elven maid hanging on for dear life as the creature under her streaks around the jungle raceway. There is only one winner; she is allowed to live while all others are sacrificed to the Dragon Gods.

Blood and excitement mix in this wild race to the death. Do you dare saddle up?

A great race game fast, fun and full of blood victories.

***

Avalon Clip Art, Color Steampunk 1 

AVG 1671 

11 Pages 

$4.50 

Over the years, Avalon Games has collected a ton of artwork for use in various games. Well, we got to thinking, why couldn’t you use this great art in your products? So, here it is, Avalon Clip Art! Each set within this series offers you a ton of great art and for a great price. Each product focuses on a set genre or character type and provides you with great filler art and character art for your gaming products.

Look for new sets to come out all the time, as we have thousands of pictures to offer, so have fun…

Usage Requirements/Limitations:

You may reduce, re-color, or crop any image included here. You may not resell these images in clip art packets or art collections.

If you use any of these images, in your product, you must include the statement:

“Some artwork copyrighted by Avalon Games, used with permission.”

By purchasing this product you agree to these terms.

All work has been scanned at 300 DPI.

Why re-invent the wheel when Avalon Games has already done all the hard work?

***

One Knight Games, Vol 2, Issue 1 

AVG4900-16 

15 Pages 

A.J Keening 

$2.99 

 

The Ultrapolis 

Powered Armor and Vigilantes! 

Mecha Combat in a Dystopian Future! 

The Ultrapolis: The Ultrapolis is a city that dwarfs all others ever to exist. Not everyone who works in the Ultrapolis lives downtown, though. Many live just outside the Ultrapolis, in the Sticks. The Sticks has largely been abandoned by the Powers that Be. Police and rescue departments rarely enter the Sticks anymore. That is where the Vigilantes step in, filling the void left by the absence of the authorities. They hold the line against crime and chaos through sheer force of will. That and all of the mecha technology that a secret wealthy benefactor can buy.

Obedience: A hacker has taken over several industrial robotic builder vehicles and is visiting destruction upon the Sticks. Dozens have already been killed, and the body count is climbing fast. The local authorities have no ability to stop these robots, and the government of the Ultrapolis couldn't care less what happens to a few blocks in the Sticks. The only ones with the power and the will to stop these robots are the Vigilantes.

...But is the newly formed team ready for such a challenge?

When you want to game for just one night, One Knight Games provides everything you need. From reading the rules to making characters to playing the adventure, everything is geared toward having it all happen in a single night. The game rules are free, so download the system at http://www.rpgnow.com/product/124526/One-Knight-Games-Free-Rules?cPath=1658_19945 and check it out. Then try out the new adventures in the Ultrapolis, which combines heroics and adventure!

The adventures of One Knight Games provide the story, maps, and descriptions of encounters—everything you need to run the adventure. However, they do not tell the GM what to say during an encounter, nor do they dictate how to run said encounters. These things are up to the Gamemaster to decide. This issue of One Knight Games offers a full night’s worth of fun, everything you need to run a fast, fun game with little effort and very little prep time.

Need a fast game to fill the night? Avalon is ready to help with our One Knight Game system. Get a free copy of the rules on the website, and get your game on.

*** 

One Knight Games, Vol 2, Issue 2 

AVG4900-17 

15 Pages 

A.J Keening 

$2.99 

Last Stand 

Adventures 

 

Heroism and Glory! 

Last Stands: The adventures of the Last Stands do NOT share a common story. The only way on which they correlate is that someone somewhere is making a final stand. These are epic adventures of individuals sacrificing themselves for a greater cause. Few will survive, maybe none. But whether they survive or not, these individuals will become legends.

For the Emperor: On the eve of victory over the barbarian horde, the Emperor is betrayed, attacked by those sworn to protect him. Only a few of the Imperial Guard remain loyal. Those few, surrounded on all sides by traitors, must fight to secure the remainder of the imperial family. Somehow, at least one of these heirs to the throne must survive this woeful day. These loyal protectors will ensure that this happens, though it costs them their lives.

When you want to game for just one night, One Knight Games provides everything you need. From reading the rules to making characters to playing the adventure, everything is geared toward having it all happen in a single night. The game rules are free, so download the system at http://www.rpgnow.com/product/124526/One-Knight-Games-Free-Rules?cPath=1658_19945 and check it out. Then try out the new adventures in Cylon Racing, which combines speed and adventure!

The adventures of One Knight Games provide the story, maps, and descriptions of encounters—everything you need to run the adventure. However, they do not tell the GM what to say during an encounter, nor do they dictate how to run said encounters. These things are up to the Gamemaster to decide. This issue of One Knight Games offers a full night’s worth of fun, everything you need to run a fast, fun game with little effort and very little prep time.

Need a fast game to fill the night? Avalon is ready to help with our One Knight Game system. Get a free copy of the rules on the website, and get your game on.  

***

Together we will brave the future!

Jen Sadler

Promotional Manager for Avalon Games

 

Find Our Products @

Shop Pathfinder