2013…The Future is Now.
We’ve survived it all. Floods, hurricanes, apocalypses, zombies, and aliens. Our New Year’s resolution to you is to provide you with more games, settings, and adventures in the coming twelve months. We will be there for you, promise.
5 Pages plus
Writer: Charles Smith
Each week Avalon Games offers a new issue of [b]Heroes Weekly[/b]. Packed full of great superhero fun, each issue will offer a short adventure, an NPC, or some game mechanics for the Heroes Wear Mask system. While compatible with the HWM system, you can always use the information presented in each issue for other superhero games—just monkey around with the stats and mechanics to fit the system you are using.
Don’t miss an issue, they are super!
AVG4100-HW-21 Heroes Weekly, Vol 1, Issue #21, Save the Day
What do you do when a hero does the right thing the wrong way? A great adventure waits for those willing to answer that question.
AVG4100-HW-22 Heroes Weekly, Vol 1, Issue #22, The Professor
Some villains are not so much dangerous as a pain to have around. The Professor of Crime is such a foe. Also included in this issue are the Professor’s Figure Flat and some SWAT Cops.
AVG4100-HW-23 Heroes Weekly, Vol 1, Issue #23, New Resource Items
This week we give you new gear with which to fight crime or commit that great heist. This issue also comes with new battle tiles to form an awesome park wherein you can fight super brawls.
AVG4100-HW-24 Heroes Weekly, Vol 1, Issue #24, The Shadow
Those that know of the society known as the Shadow fear their power. Those that fight the Shadow end up dead. A great organization to add to your super games this week. We also have some cool wizard figure flats for your super battles.
Avenger, Kitbag #2, Sidearms
5 Pages plus
Writer: MJ Dougherty
The Kitbag series from Avenger Enterprises covers the must-have guns, gadgets, and gear that a self-respecting adventurer shouldn’t be seen without. Each issue focuses on a theme—a weapon type, an environment, or a field application. Whether it’s cold-weather mountaineering equipment you need or a mid-tech infantry weapon… it’s in the kitbag.
Kitbag 2 focuses on sidearms; weapons that are easy to carry but handy to have around. From conventional handguns to compact gauss weapons, from specialist assassination and ‘stealth’ weapons to blatant intimidators, Kitbag 2 has the lot. And if you want to push the boundaries of what can really be called a sidearm, it’s got a heavy gauss pistol and revolvers to make other people die for.
Avalon Clip Art, Color Sci-Fi
12 Pages $4.50
Over the years, Avalon Games has collected a ton of artwork for use in various games. Well, we got to thinking, why couldn’t you use this great art in your products? So, here it is, Avalon Clip Art! Each set within this series offers you a ton of great art and for a great price. Each product focuses on a set genre or character type and provides you with great filler art and character art for your gaming products.
Look for new sets to come out all the time, as we have thousands of pictures to offer, so have fun…
Usage Requirements/Limitations: You may reduce, re-color, or crop any image included here. You may not resell these images in clip art packets or art collections.
If you use any of these images, in your product, you must include the statement:
Some artwork copyrighted by Avalon Games, used with permission.
By purchasing this product you agree to these terms. All work has been scanned at 300 DPI.
Game Geek #37 Jan 2013
49 Pages $1.50
All sorts of new gaming goodness in this issue, along with over $5.00 in free games and discounts!
Musing of the Avalon Stogie
Behind the Game
Coral Throne, Chapter XXIV
Heroes Wear Masks
Dicing With Life
Today’s Promise Excerpt
Sorceress Issue #6
Arcana Journal #44
The true wonders of Arcana are explored in the monthly journals. Each issue focuses on a hex within the game world, offering rumors, hidden lore, and detailed descriptions of all the important sites and people of that area. Full color maps (also offered in print-easy black and white) are provided on the hex itself, plus all sites of worthwhile note, such as towns and major adventure sites. Floor plans of castles and other location are also offered.
In addition to this detailed write-up of the hex, each issue will also focus on other aspects of the game world, its history, important people, the Magi and gaming classes. When you add it all up, these journals take the mundane and make it magical. It is through the journals that the Arcana game world will grow, expand, and become a living place of adventure.
This issue of the Journal will cover the following aspects of the game world.
Sharm Swamps and Mount Fear
The Magi Julienne
The Realm of Nara
Pathfinder Solo, Kobold Camp
Writer: Reuben Hinman
Have you ever wanted to try a tabletop roleplaying game (RPG), but were too intimidated by thick rulebooks, insider jargon, and experienced players? Want to try out a different rules system, but don’t have anyone in your area to play with? Well, now’s your chance; you’ve come to the right place!
This is Avalon’s intro to the Pathfinder RPG system using our Solo Adventure series. This great product will help introduce you to one of the most popular tabletop RPGs being played today, the Pathfinder Roleplaying Game. Produced by Paizo Publishing (Paizo.com), Pathfinder uses one of today’s leading RPG ruleset to let you play in a world of fantasy adventure. Each Solo Adventure explores a specific character type, so in this booklet, jump into the role of a Fighter and explore the great gaming fun of Pathfinder and RPGs!
Avalon Art, Pose Book 1
$4.50 15 Pages
Many young artists and experienced illustrators often find it hard to get started on an image, or to find the right poses for their figures. Avalon is here to help. Using our fast and easy-to-use Pose Books, you can simply trace or copy the pose you want and get right to work. Use the poses in this and our other books to build scenes, compose figures images, and create dynamic character art.
All included materials are royalty free and you may resize, crop, copy, or alter these images as you wish and need. There is no need to credit Avalon Games in any way when using the images presented in this product, although if you want to you are more than welcome to offer such credit. You may not include these images in any sort of pose book or art collection.
Why re-invent the wheel when Avalon Games has already done all the hard work?
How to Spice Up Your Game
23 Pages $5.99
Writer: Tim Höregott
When you play games often, and especially when you play many different games, you may notice that over time the playing routine starts to get really similar and linear with each session. Player behavior, as well as your own behavior as a game master, can easily become all too uniform if you do not vary the game experience enough. This book covers suggestions for many different techniques that, though sometimes unconventional, might help spice up your game. They introduce new mechanics to your gameplay that can help catch your players’ attention better or help you all focus more on the experience of having a great time together and telling a good story rather than playing the game in strict routine.
The techniques in this book can be applied to almost any type of Role-Playing Game and can at any point be introduced or completely abandoned if you do not find them fitting your style of play. Most of these measures go unexplored by Game Masters, but can really help give your adventure that special touch that converts a good game into a perfect game. Some of them are troubleshooters for certain scenarios, others explore Meta-game areas that are untouched during regular play sessions, and some just help adding a different flavor to your story.
And what can I offer you for the new year? Well wishes and hopes of good times and fantastic adventures in the year ahead… and perhaps a resolution… you will be seeing a whole lot more of me in the coming year. Take care!
Jen Seiden Promotional Manager for Avalon Games