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It is currently Wed Jul 18, 2018 9:09 pm


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PostPosted: Tue Apr 10, 2018 9:29 pm 

Joined: Sat Mar 31, 2018 2:20 pm
Posts: 22
Here is the character that I am creating to run through Comic Book Adventures. I will be starting with the core book's Mini-Mission.

I do not have a name yet as I am terrible with names. I am thinking that after his first hero task will give me inspiration.

If you see anything wrong with the character, please let me know. He is an Enhanced Human, Brick Level 1. I am not sure if I have too many feats. I was under the impression from page 6 that everyone gets 1 and then my Origin and Class each gave me a bonus feat. I am using the Pathfinder HWM and it is v1.0, 2012. When rolling for attributes, I used the Heroic method of 2d6+6. I felt that was more appropriate for an enhanced human.

Hero Name: TBD
Secret ID: Alfred Agamemnon
Sex: Male; Age: 25; Height: 73"; Weight: 175 lbs
Nationality: American

Class: Brick, Level 1
Origin: Enhanced Human

Str 21 (+5), Dex 11 (+0), Con 18 (+4), Int 14 (+2), Wis 14 (+2), Cha 12 (+1)

Size: Medium
Exp: 0

Init: +0
AC: 10
HP: 16
Special Def: DR 2/- (applies to all physical attacks except vulnerable to cold)
Base Attack Bonus: +0
Fort: +6 Reflex: +0 Will: +2
Melee: Fist +5 (1d3+6 B)

Powers: Super Attribute (Strength) 1 (1 PP), Invulnerable 1 (1 PP)
Class Features: Proficient with all simple weapons and with all armor (heavy, medium, and light) as well as shields, Class Ability (Power Punch), Bonus Feat
Feats: Improved Unarmed Strike, Oversize Throw, Lucky (Heroes Weekly v01 #15)
Skills: Investigate +3, Perception +3, Power Activation +5, Sense Motive +3, Survival +5
Flavor and Flaws: Law Enforcement Officer (fresh out of academy), Secret Identity

Languages: English, Japanese, Spanish
Resource Points: 1

Ranks:
    Do Gooder: 0
    Law and Order: 0
    Mob: 0
    Personal Life: 0
    Reputation: 0
    Street thug: 0
    Vigilante: 0


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PostPosted: Wed Apr 11, 2018 11:18 am 

Joined: Sun Feb 12, 2012 2:43 pm
Posts: 205
Looks good to me. Off the top if my head I am not sure what the improved unarmed strike does, I would have to look it up.


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PostPosted: Wed Apr 11, 2018 2:47 pm 

Joined: Sat Mar 31, 2018 2:20 pm
Posts: 22
hemdog560 wrote:
Looks good to me.
Thanks!
hemdog560 wrote:
Off the top if my head I am not sure what the improved unarmed strike does, I would have to look it up.
From the Pathfinder Core Rulebook
Pathfinder Core Rulebook wrote:
Improved Unarmed Strike (Combat)
You are skilled at fighting while unarmed.
Benefit: You are considered to be armed even when unarmed—you do not provoke attacks of opportunity when you attack foes while unarmed. Your unarmed strikes can deal lethal or nonlethal damage, at your choice.
It felt thematic to do this as he's a cop and would rather subdue his opponents than kill them.


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